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AI Insights · Timothy · September 2024

Top 5 Celebrity Games on Unified Platform in Finland Q3 2024

Explore the performance of the top 5 celebrity games in Finland during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Celebrity Games on Unified Platform in Finland Q3 2024

In the third quarter of 2024, the top celebrity games in Finland showcased varied performance metrics across downloads, revenue, and active users, as reported by Sensor Tower.

MovieStarPlanet 2: Star Game saw a notable increase in revenue, starting at approximately $523 and peaking at around $1.2K by the end of September. Downloads experienced a surge towards the quarter's end, reaching 202 in the final week. However, weekly active users slightly declined from 449 at the beginning of July to 422 by the end of September.

Hollywood Crush: Match3 puzzle recorded a remarkable revenue growth, moving from $17 in early July to a peak of $509 in early September, before settling at $159 by the end of the month. Downloads, on the other hand, showed a downward trend, decreasing from 67 in early July to 62 by the end of September. Weekly active users remained relatively stable, fluctuating slightly around the 200 mark.

Lamar - Idle Vlogger exhibited a fluctuating revenue pattern, starting at $36 and reaching a high of $277 in mid-August, concluding the quarter at $108. Downloads showed a mid-quarter peak of 565 in late July, closing at 414. The game's weekly active users remained robust, starting at 948 and ending at 1.18K.

PewDiePie's Tuber Simulator experienced steady revenue with minor fluctuations, peaking at $138 in late September. Downloads varied, starting at 54 and reaching 306 in early July, before stabilizing around 60 by the end of the quarter. Weekly active users began at 463, peaked at 660 in mid-July, and ended the quarter at 468.

Lastly, SUPERSTAR SMTOWN maintained stable revenue, ranging from $55 to $96. Downloads remained low throughout the quarter, peaking at 27 in early July and closing at 7. Weekly active users showed a slight decline from 56 to 48 over the quarter.

These trends provide insights into the dynamic nature of the mobile gaming market in Finland, with each title carving its path in terms of user engagement and monetization. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2024